In 2015, I started The Luke Hand project to help accelerate R&D for open source bionics
- Elevate global awareness about the unmet needs of people with hand amputations
- Support the development of open source bionic devices that drives their utility up & price down
- Develop an open source community that inspires pioneering global R&D bionics work
- Led 2 Autodesk's Technical Summit teams
- Presented our open source R&D work in Toronto & London
- Collaborated with UC Berkeley and Seattle Pacific U. on 2 successful R&D projects
- 3 functional prototypes created
- Facebook community created with 11,000+ members
It became obvious to me that technology is failing people with hand amputations. The only bionic hands that are currently on the market either offer limited utility at an exorbitant price, or extremely limited utility for a moderate to cheap price. I knew that as a technologically innovative species, we could do better.
Inspired by Luke Skywalker's dexterous bionic hand, I created The Luke Hand open source project with the intention to help make science fiction science fact for people with hand amputations.
We started out with the ambitious goal of designing a hand with the functionality of a human for a 4-year-old within four years. Many supremely-talented and well-connected people joined the cause (you can read more about it on Medium). While we haven't yet achieved our goal (nor have any other companies, for that matter), we have catalyzed the creation of 3 functional prototypes.
To learn more about The Luke Hand, check out the post on Autodesk's blog - The Luke Hand – From Disabled To Super-Abled.
Or check out our GitHub repo. All our work is open source and free for the forking...
For more info, check out my Medium article, Art In Space – How I Joined the Largest Art Exhibition in Outer Space.